Showing posts with label Android app development. Show all posts
Showing posts with label Android app development. Show all posts

Wednesday, 5 September 2018

Staged releases allow you to bring new features to your users quickly, safely and regularly.




Posted by Peter Armitage, Software Engineer, Google Play



Releasing a new version of your app is an exciting moment when your team's hard work finally gets into the hands of your users. However, releasing can also be challenging - you want to keep your existing users happy without introducing performance regressions or bugs. At Google I/O this year, we talked about staged releases as an essential part of how Google does app releases, allowing you to manage the inherent risks of a new release by making a new version of your app available to just a fraction of your users. You can then increase this fraction as you gain confidence that your new version works as expected. We are excited that starting today staged releases will be possible on testing tracks, as well as the production track.



We will take a closer look at how staged releases work, and how you can use them as part of your release process.




Advantages of a staged release





The first benefit of a staged release is that it only exposes a fraction of your users to the new version. If the new version contains a bug, only a small number of people will be inconvenienced by it. This is much safer than releasing a new version to all of your users at once.



Another benefit is that if you discover a bug, you can halt the rollout, preventing any new users from downloading that version. Instead, they will receive the previous version.



These capabilities should relieve a lot of the uncertainty of rolling out a new version. And that will allow you to do it more often. We encourage releasing versions of a server more often because it reduces the number of changes between each release, allowing you to more easily test and troubleshoot. The same principle applies to apps, though there will be a delay before most of your users upgrade to the latest version.


Staged releases as part of your normal release process





Let's look at a typical release process for an app with 100,000 users.



  1. Every Monday the developer builds a new version of the app from the latest version of the code that passes the automatic tests. They push the new release to Google Play's internal test track, and their QA team immediately starts testing it manually. Any bugs they find can be fixed and a new version can be built and pushed for them to re-check.



  2. On Tuesday, if the QA team have approved the latest release, it can be promoted to the app's alpha track. All the employees at the company have opted in to testing. Once the new release is pushed to the alpha track, the employees can download the new version. They can do this manually, or they may have auto-updates enabled, in which case they will probably update within a few hours.



  3. On Wednesday, if there are no reported issues with the release, they can promote the release to the production track and start a rollout at 10%. This means 10,000 users will have the opportunity to upgrade. Some will upgrade immediately, others will wait. The 10% of users that receive the app first are randomly selected, and the users will be randomly chosen each week.



  4. On Thursday, the developer checks the Play Console to see their crash reports, Android vitals, and feedback. If these all look good they can increase the rollout to 100%. All users will be able to upgrade to the new version.



  5. On Friday, the developer doesn't change anything, to ensure a stress-free weekend!


For big apps and small apps





Some apps are just starting out, and although there's no QA team, it's still worth testing the app on a few different devices before releasing it. Instead of having a track for employees, the developer has added their friends and family, who can contact them if they see an issue.



When an app gets larger and uses the open testing track, it may have 5,000 testers. These testers won't give public feedback on the Play store, but will be able to give feedback to the developer directly. If this app has 1 million users, they may first release to 1%, before going to 10%, then 100%.



Once an app becomes very popular, it could have over 100,000 testers. In that case the developer is now able to do a staged release on their testing track.


How to bounce back from issues





Bugs happen, and if you discover a problem with your new version you may want to halt the release. This will stop users from getting the new version, either by upgrading or installing for the first time. However, those who have already got the new version will not downgrade.



If the issue was not in the app itself, but on a server that the app communicates with, it may be best to fix the issue in the server, then resume the release. Resuming it allows some fraction of your users to access the new version again. This is the same set of users that were able to download the release before it was halted.



If the issue was in the app, you will have to fix it and release a new version. Or alternatively, you may choose to rebuild the previous version with a higher version code. Then you can start a staged release to the same set of users that the previous release went to.


API support





Staged releases are supported in v3 of the Play Console API on all tracks. Mark a release as "inProgress" and set a fraction of the population to target. For instance, to start a staged release to 5%:





{
"releases": [{
"versionCodes": ["99"],
"userFraction": 0.05,
"status": "inProgress"
}]
}




Alternatively, if you release using the UI, it will suggest a fraction.



What next?




We hope you find these features useful and take advantage of them for successful updates with Google Play. If you're interested in some of the other great tools for distributing your apps, check out the I/O 2018 sessions, and learn more about test tracks and staged updates.




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Wednesday, 20 June 2018

Grow and optimize your subscriptions with new Google Play features





Posted by Larry Yang and Angela Ying, Product Managers, Google Play



Subscriptions on Google Play continue to see huge growth, with subscribers growing over 80% year over year. At I/O 2018, we announced several improvements we're making to the user experience to reduce barriers to subscription sign-up, and more tools to let you manage your business the way you want to.



More control for subscribers




While users derive a lot of value from their subscriptions, our research shows their fears of being "trapped" in a subscription without the ability to cancel or worry they'll lose track of how much they're spending create a hindrance to users signing up for your subscription apps. To address these fears, we recently launched a new subscriptions center, a one-stop shop for users to manage their subscriptions on Google Play.






Through the subscriptions center, users can:



  • View all of their subscriptions to see details and status
  • Manage and update payment methods, including setting up a backup payment method
  • Renew a subscription
  • Restore a cancelled subscription
  • Cancel a subscription



In addition, if a user cancels a subscription, we will now trigger a cancellation survey to give developers feedback as to why the user is cancelling. Currently you can see the data from the cancellation survey by querying our server side API.






The new subscriptions center also has a "Get Started" link in the empty state that lets users discover subscription apps through curated and localized collections.






With the launch of the subscriptions center, we're also launching new deep links you can use to direct your users to manage their subscriptions from your app, over email or via the web. To implement, use the package name and SKU to construct the deep link, and then add the deep link as a button or link from anywhere in your app. View the Android Developers website for more information.



More control for you




In addition to creating a better experience for users, we're also rolling out new tools that give you more flexibility in managing your business. One of the features we've heard requested most is price changes. Coming soon, you can easily ask users to accept a price change via the Google Play Console without having to set up a completely new SKU. Google Play will notify users of the change via emails, push notifications and in-app messaging, and if by renewal date the user hasn't agreed, we'll cancel their subscription. Sign up here if you are interested in participating in the early access program.



Other features we launched at I/O that help you better manage your subscription business include the ability to:




This is in addition to faster test renewals and flexible intro pricing we announced earlier this year.



To easily implement all of these, make sure you are using the Google Play Billing Library, which launched version 1.1 at I/O. The billing library is an abstraction layer on top of the AIDL file, and API updates are automatically picked up when you update your build dependency file the next time you compile your app. Price changes and upgrade/downgrade with the same expiration date are only available through the billing library. This will be the case for future launches as well.



Better for everyone




We strongly believe that by building a great user experience, we build a high quality subscriber base. And by giving you tools and insights to better manage your business, you have the flexibility to do what is best for your business and your customers.




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